Object(16723:Block) >> no model file! : graphics\blocks\town_eu_med_det_01_02.mgm
Object(16727:Block) >> no model file! : graphics\blocks\town_eu_med_det_01_02.mgm
Object(18774:Block) >> no model file! : graphics\blocks\town_eu_med_det_01_02.mgm
Object(55843:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(55865:Block) >> no model file! : graphics\buildings\shed2.mgm
Object(55865:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\shed2.txt
Object(55960:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(56303:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(57320:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(57393:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(58131:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(58206:Block) >> no model file! : graphics\buildings\shed2.mgm
Object(58206:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\shed2.txt
Object(58424:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(58821:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(58880:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(59110:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(59410:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(59432:Block) >> no model file! : graphics\buildings\shed2.mgm
Object(59432:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\shed2.txt
Object(59671:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(60320:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(60478:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(61121:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(61230:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(61321:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(61701:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(61820:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(61889:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(62210:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(62282:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(62304:Block) >> no model file! : graphics\buildings\shed2.mgm
Object(62304:Block) >> no script file! : LuaScripts\WorldObjects\Blocks\shed2.txt
Object(62484:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(62603:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(63285:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(63354:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(63792:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(63953:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(64025:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(64647:Block) >> no model file! : graphics\buildings\bf_n_mgpos.mgm
Object(67756:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67758:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67760:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67762:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67764:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67766:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67768:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67845:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67847:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67849:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67851:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67853:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67855:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67857:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67888:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67890:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67892:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67923:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67925:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67927:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67929:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67960:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67962:Trigger Waypoint) >> Waypoint must have at least one object connected!
Object(67964:Trigger Waypoint) >> Waypoint must have at least one object connected!
Max buildings with entity number exceeded! max: 10, actual: 61
Max vehicles with entity number exceeded! max: 40, actual: 194
Max planes with entity number exceeded! max: 20, actual: 30
Max effects with entity number exceeded! max: 12, actual: 40
Max total entity number exceeded! max: 80, actual: 337
